Embracing Ambiguity: How to Do Good Work When You Don't Know What to Do
1:10:06
Rules of the Game: Five Further Techniques from Rather Clever Designers
59:01
Narrative Sorcery: Coherent Storytelling in an Open World
1:05:59
Rules of the Game: Five Techniques from Quite Inventive Designers
37:37
30 Things I Hate About Your Game Pitch
1:02:51
Intensely Practical Tips for Growing an Indie Studio
29:58
How to Make and Self-Publish a Game in 12 Months
56:53
Production: Working at the Heart of the Team
59:16