Crafting a Better Shader for Pixel Art Upscaling
11:55
Color Quantization and Dithering
8:07
Shaders Case Study - Dead Cells' Character Art Pipeline
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Modular assets: a simple time-saving technique for game developers
22:40
An introduction to Shader Art Coding
17:26
How to Make Low-Poly Models with Pixel Texture | Blockbench Tutorial
10:45
Designing a Better Aim Assist for 2D Games
10:36
The Mathematics of String Art
15:30