How Cuphead's Bosses (Try to) Kill You
![](https://i.ytimg.com/vi/8fjCKMIE1Pg/mqdefault.jpg)
17:52
Movimentos icônicos de Shovel Knight | Kit de ferramentas do Game Maker
![](https://i.ytimg.com/vi/z_KVEjhT4wQ/mqdefault.jpg)
12:53
O Design Por Trás do Super Mario Odyssey | Game Maker's Toolkit
![](https://i.ytimg.com/vi/7daTGyVZ60I/mqdefault.jpg)
12:32
O segredo do pulo do Mario (e outros verbos versáteis) | Ferramentas de Criadores de Jogos
![](https://i.ytimg.com/vi/P05ONfLOqmY/mqdefault.jpg)
16:46
Should Designers Listen to Negative Feedback?
![](https://i.ytimg.com/vi/QhWdBhc3Wjc/mqdefault.jpg)
21:21
The World Design of Dark Souls | Boss Keys
![](https://i.ytimg.com/vi/7ITtPPE-pXE/mqdefault.jpg)
40:00
O Design do Mundo de Hollow Knight | Boss Keys
![](https://i.ytimg.com/vi/7L8vAGGitr8/mqdefault.jpg)
11:52
How Game Designers Protect Players From Themselves
![](https://i.ytimg.com/vi/dVDhV5Zt83w/mqdefault.jpg)
26:59