Cole Wehrle (ROOT, OATH) on Design Process, "Mean" Games and Why Game Boxes Suck | Full Interview
1:00:38
"King Me": A Defense of King-Making in Board Game Design
1:51:30
Cole Wehrle & History
20:00
ARCs from Leder Games: Intriguing, but Is It Overhyped?
1:05:35
Game Design as Process (Zenobia Workshop)
13:53
EXPRESSE Seus Sentimentos Criando Fanzine!
20:13
The 10 REAL skills you need as a Board Game Designer.
16:59
How I Would Start Game Development (If I Started Over)
23:15