A memory mappable, zero-copy asset format for real-time graphics
27:02
Old demo of wm.el, my dynamic tiling window manager for Emacs
54:33
CppCon 2017: Nicolas Guillemot “Design Patterns for Low-Level Real-Time Rendering”
1:10:40
REAC 2023 DAY 1 Modern Mobile Rendering @ HypeHype
25:13
HxA: A simple implementable graphics convention
1:08:30
Peering Through a Glass, Darkly at the Future of Real-Time Transparency, SIGGRAPH 2016
42:00
Painting a Landscape with Maths
2:36:26
Drawing a triangle with Direct3D 12 for the first time.
9:34