Substance Day at GDC 2018 Keynote | Adobe Substance 3D
56:32
Substance Automation Toolkit: Building a Future-Proof Material Pipeline | Adobe Substance 3D
54:58
Creating Photorealistic Procedural Materials in Substance Designer With Daniel Thiger | Substance 3D
49:52
GDC 2017: Substance pipeline and toolset for Paragon heroes w/ Brad Smith | Adobe Substance 3D
49:24
Texturing a Hyper-Reality Experience with ILMxLAB - Star Wars Secrets of the Empire | Substance 3D
49:33
Creation of Hard Surface Materials in Substance Designer with Jonathan Benainous | Substance 3D
1:16:22
Deer Panel - Substance Designer Step-by-Step
59:10
The Substance of 'Middle-Earth: Shadow of War' with Josh Lynch | Adobe Substance 3D
36:39