StarCraft II for Age of Empires Players: Part II (Game Design & Analysis)
17:37
StarCraft II / Pikmin 3 Design Comparison (Game Design & Analysis)
33:42
Age of Empires IV In-Depth Review and Critique
18:44
DeepMind AlphaStar Analysis and Impressions (StarCraft II)
10:04
StarCraft II's Most Persistent Misunderstanding Is That It's Not Accessible
26:50
Age of Mythology Retrospective
16:08
Age of Empires III Retrospective
11:11
What Should AOE4 Be Like? Part 1: Why Stone Matters
11:32