So You Want To Be a Producer - How to Lead a Development Team - Extra Credits
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Working Conditions - The Deplorable Status Quo that Killed a Studio - Extra Credits
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So You Want to Be a Developer - II: Understand Your Coworkers and Your Users - Extra Credits
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So You Want to Be a Developer - I: How to Think Algorithmically - Extra Credits
8:27
Cutscenes - A Powerful (and Misused) Narrative Design Tool - Extra Credits
19:14
Game Design: Gameplay: Risk vs Reward Examples
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Perfect Imbalance - Why Unbalanced Design Creates Balanced Play - Extra Credits
30:07
7 Books to Change Your Life in 2025 (No Self-Help)
8:02