Jump Physics [Design Specifics]
![](https://i.ytimg.com/vi/qKjD5qbLUeI/mqdefault.jpg)
4:48
Strike a Balance with Sound Effects [Audio]
![](https://i.ytimg.com/vi/FXqEykD5Ub4/mqdefault.jpg)
10:00
Risk and Reward [Game Essence]
![](https://i.ytimg.com/vi/tn0lqMuGguw/mqdefault.jpg)
11:47
Why It's Almost Impossible to Jump Higher Than 50 Inches | WIRED
![](https://i.ytimg.com/vi/zNBKzLzDKtM/mqdefault.jpg)
2:57
Too Much is Just Right [Animation]
![](https://i.ytimg.com/vi/c4b9lCfSDQM/mqdefault.jpg)
9:49
Math for Game Developers - Jumping and Gravity (Time Delta, Game Loop)
![](https://i.ytimg.com/vi/K-NBcP0YUQI/mqdefault.jpg)
5:55
How the inventor of Mario designs a game
![](https://i.ytimg.com/vi/OdVkEOzdCPw/mqdefault.jpg)
4:19
Stop for Big Moments! [Design Specifics]
![](https://i.ytimg.com/vi/BccyQaNKXz8/mqdefault.jpg)
23:50