How Small Open-World Games Feel Big
23:02
The Problem With Mini-Maps
12:40
Vibe Checks in Video Games
31:07
Crafting A Tiny Open World: A Short Hike Postmortem
15:41
How Game Designers Solved These 11 Problems
16:58
12 Level Design Tips to Optimize Your Indie Game You Should Know
18:25
What Makes a Great Hub World? - How Mario 64, Spyro, and Hades Made Theirs ~ Design Doc
21:01
Why The Best Open World Is A (slightly) Closed World
19:40