Zig Compiler Internals - Andrew Kelley
![](https://i.ytimg.com/vi/KOZcJwGdQok/mqdefault.jpg)
40:36
Data-Oriented Design Revisited: Type Safety in the Zig Compiler - Matthew Lugg
![](https://i.ytimg.com/vi/-xIFpg7sBVs/mqdefault.jpg)
16:28
Gamedev in Zig is actually pretty good...
![](https://i.ytimg.com/vi/B-VxSVIM4Po/mqdefault.jpg)
11:37
Cómo utilizar agentes de IA para codificar con CodeLLM
![](https://i.ytimg.com/vi/Qncdi-Fg0-I/mqdefault.jpg)
47:47
Making Systems Programming Accessible by Andrew Kelley
![](https://i.ytimg.com/vi/IroPQ150F6c/mqdefault.jpg)
46:40
Andrew Kelley Practical Data Oriented Design (DoD)
![](https://i.ytimg.com/vi/SCLrNqc9jdE/mqdefault.jpg)
26:13
A Systems-Minded Approach to Creating a Music Player Application by Andrew Kelley
![](https://i.ytimg.com/vi/vHWiDx_l4V0/mqdefault.jpg)
48:30
What's a Memory Allocator Anyway? - Benjamin Feng
![](https://i.ytimg.com/vi/YXrb-DqsBNU/mqdefault.jpg)
50:14