VFX Class #12 - Import Nuke Point Cloud into Houdini
![](https://i.ytimg.com/vi/JRwuxhsr9Ew/mqdefault.jpg)
10:13
VFX Class #13 - Export from Houdini into ZBrush
![](https://i.ytimg.com/vi/90motSjC0z0/mqdefault.jpg)
9:39
VFX Class #20 - AO Integration in Nuke
![](https://i.ytimg.com/vi/nP6OkPOX_f8/mqdefault.jpg)
9:40
VFX Class #7 - Exporting Trackers from SynthEyes to Nuke
![](https://i.ytimg.com/vi/CB_8S6aXqto/mqdefault.jpg)
11:25
VFX Class #9 - Object Tracking in Nuke
![](https://i.ytimg.com/vi/miFwTHJDEQ8/mqdefault.jpg)
10:28
VFX Class #19 - Camera Projection in Nuke
![](https://i.ytimg.com/vi/G9OPjenLBIc/mqdefault.jpg)
10:14
Houdini Vex - Point Clouds | S1EP9
![](https://i.ytimg.com/vi/LKDa8z3SJNE/mqdefault.jpg)
10:44
VFX Class #16 - Fitting the ZBrush Sculpt to the Facial Markers
![](https://i.ytimg.com/vi/lTq0Qfk8GPc/mqdefault.jpg)
8:43