Vertex Attributes and Layouts in OpenGL
![](https://i.ytimg.com/vi/5W7JLgFCkwI/mqdefault.jpg)
17:37
How Shaders Work in OpenGL
![](https://i.ytimg.com/vi/0p9VxImr7Y0/mqdefault.jpg)
20:06
Vertex Buffers and Drawing a Triangle in OpenGL
![](https://i.ytimg.com/vi/7xTGNNLPyMI/mqdefault.jpg)
3:31:24
Deep Dive into LLMs like ChatGPT
![](https://i.ytimg.com/vi/htr3vELCmnY/mqdefault.jpg)
18:42
Normal Mapping Adventures // OpenGL Intermediate Series
![](https://i.ytimg.com/vi/FBbPWSOQ0-w/mqdefault.jpg)
23:42
Dealing with Errors in OpenGL
![](https://i.ytimg.com/vi/8aGhZQkoFbQ/mqdefault.jpg)
26:53
Philip Roberts: ¿Que diablos es el "event loop" (bucle de eventos) de todos modos? | JSConf EU
![](https://i.ytimg.com/vi/71BLZwRGUJE/mqdefault.jpg)
28:21
Writing a Shader in OpenGL
![](https://i.ytimg.com/vi/L13CHhZeTYw/mqdefault.jpg)
18:50