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The Level Design of Bloodborne: Hemwick Charnel Lane

22:50

The Level Design of Bloodborne: Central Yharnam

15:17

The Level Design of Bloodborne: Forbidden Woods (Part 1)

15:52

How Bloodborne Achieves What Dark Souls Could Not

51:13

The Importance of Nothing: Using Negative Space in Level Design

12:34

5 Tips for Great Level Design

17:22

The Level Design of Bloodborne: Forbidden Woods (Part 2)

52:35

How to Make an OP Parry Build in Bloodborne | Skill Build Guide

30:18

Bloodborne deep-dive: the lore and story of the Grand Cathedral

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