Ropecon 2013: Kevin Wilson: Three pillars of game design
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1:50:29
Ropecon 2013: D. Vincent Baker: How to design a roleplaying game that doesn't suck
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1:46:15
Ropecon 2013: Vincent Baker: D. Vincent Baker: The Man, Career, and Games
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1:50:03
Thinking Like A Game Designer - GameSalad Webinar
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1:03:33
Mastering Game Mechanics
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49:36
Top 10 Annoying Rules in Board Games
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1:01:35
Designing Game Rules - PAX South 2016
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1:02:00
Game Mechanics and Mechanism Design
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28:27