MtoA 507 | XGen Fur with aiStandardHair
39:11
Introduction to XGen - Quick Start Guide
16:49
MtoA 506 | Substance Designer with aiStandard Part 2
49:28
Hair with XGen interactive grooming tools - Maya Labs Ep.01
24:40
How to Create Realistic Fur in Maya / Arnold
55:47
Epic Environments Made Easy | Using Biomes in Houdini
35:56
Crystal Fluorite in Houdini 20.5 | Karma XPU and MaterialX
48:29
MtoA 110 | Detailed Skin Shader | using Arnold with Maya 2017
15:54