Master of the Katana: Melee Combat in 'Ghost of Tsushima'
25:06
Honoring the Blade: Lethality and Combat Balance in 'Ghost of Tsushima'
51:28
'Death Stranding': An AI Postmortem
9:33
How do Major Video Games Render Grass?
52:00
Cursed Problems in Game Design
55:42
Zen of Streaming: Building and Loading 'Ghost of Tsushima'
33:14
Everything GREAT About Ghost of Tsushima!
28:29
Interview with the Ghost of Tsushima, Daisuke Tsuji!
51:20