Konami's creative MSX team: From Pippols to Metal Gear 2
![](https://i.ytimg.com/vi/kOnUITJqRQQ/mqdefault.jpg)
23:04
The Making of Aladdin / Cel animation in video games
![](https://i.ytimg.com/vi/xB1-AKS3S0g/mqdefault.jpg)
22:48
La Creación de Super Castlevania IV y Bloodlines
![](https://i.ytimg.com/vi/nPQ1cTiaHdo/mqdefault.jpg)
11:42
Splendor and Misery of the MSX Computer Standard | Retro Dream
![](https://i.ytimg.com/vi/gOwhDcI3oMA/mqdefault.jpg)
24:06
Why is Contra Force so Slow? Konami, Mappers, and Money - Behind the Code
![](https://i.ytimg.com/vi/08Ix2rQQn3U/mqdefault.jpg)
32:17
Metal Gear (MSX) - Where It All Began | Trav Guy Review
![](https://i.ytimg.com/vi/C8rjsfQSVZE/mqdefault.jpg)
54:28
The Rise and Fall of the MSX: Japan's Open Standard Revolution
![](https://i.ytimg.com/vi/AojGablF3WE/mqdefault.jpg)
16:12
A Brief History of Konami
![](https://i.ytimg.com/vi/O-rtoLu4Mnk/mqdefault.jpg)
30:16