How Townscaper Works: A Story Four Games in the Making | AI and Games #65
![](https://i.ytimg.com/vi/dFYMOzoSDNE/mqdefault.jpg)
10:51
A new way to generate worlds (stitched WFC)
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15:28
That Other Kind Of Game - Story Generators
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25:21
Procedural Generation with Wave Function Collapse and Model Synthesis | Unity Devlog
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10:35
Why I'm Using Wave Function Collapse for Procedural Terrain | Unity Devlog
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18:09
Better Mountain Generators That Aren't Perlin Noise or Erosion
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28:34
When physics can destroy your entire ocean city in seconds...
![](https://i.ytimg.com/vi/x9ZGaX70O1M/mqdefault.jpg)
21:23
TOP JUEGAZOS TYCOON! 🏆 LOS GOTY DEL AÑO!
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16:25