How Inscryption Was Made by Sacrificing a Video Game Trilogy
1:03:48
The Inscryption ARG: What is the K̵̘̈́a̵̛̮ŕ̵̩n̴̆͜ó̸̗f̴̻̀f̷̞̃ě̶̻l̷̩̍ ̶͈̒C̷̢̍ō̸͖d̶̗̂è̵̲?
20:45
Why The Longing Takes Four Hundred Days to Play
26:19
How One Person’s Passion Project Became an Award-Winning Game
26:10
How Two Students Created Risk of Rain and Why They Sold the IP Rights
42:11
Inscryption Story Explained
13:31
Balatro's 'Cursed' Design Problem
24:31
The Most Powerful Type of Worldbuilding
31:46