Creating Void Sword - Part 01/03 Modeling | Blender 4.2 | Game Asset | Real Time

12:23
Creating Void Sword - Part 02/03 UV Unwrap | Blender 4.2 | Game Asset | Real Time

3:23:36
[Blender Tut] Creating Fantasy Halberd in Blender & Substance Painter | Real Time

22:09
Why Pro 3D Artists Are Switching to the Remesh Workflow?

1:23:57
[Blender Tut] Sci-Fi Sword in Blender 4.2 & Substance Painter | Real Time |

1:47:54
Escopeta Sci-Fi Estilizada – Flujo de Trabajo de Asset 3D en Blender

11:15
Fantasy Axe - Speed Modeling in Blender

24:10
This Blender Shader is the Secret to Magical 3D Art

11:08