Brian Cronin: Black Box Sim for Roguelikes
30:39
Tyler Coleman: Finding your 80/20 Rule with Proc-Gen
27:50
Nat Alison: Procedurality and the Primes
14:09
I asked 100 gamedevs if a degree is worth it
31:10
Dan Norder: Chase: The BASIC Language Proto-Roguelike
1:00:06
Let's Learn Networking with Cilium - Part 4: Network Security
36:32
Emily Halina: New Levels from a Single Example via Tree-based Reconstructive Partitioning (TRP)
26:55
Alexander Birke: Practical procedural world & story generation in Sea Of Rifts, naval roguelike RPG
1:00:06