Blaster Master Pause Glitch and Rotating Tanks Explained - Behind the Code

18:06
Action 52 - A Bit of History & A Bit of ROM Archaeology

25:56
Ninja Gaiden II - The Jumping, Clones and Wind - Behind the Code

45:17
Castlevania: Vampire's Kiss ( Castlevania: Dracula X ) 1995 (SNES) Walkthrough Completo

22:15
Crashing Tetris! The Logic Behind the Madness - Behind the Code Leveled Up

28:19
Mega Man 3's Graphical Glitches, the MMC3 Mapper, and a Bad Development Timeline - Behind the Code

24:09
Hablando de Código Ep.1 - Historia del Mapper de NES en 1988 y Análisis del Código de Blaster Master

21:59
Let's put the Jump from Ninja Gaiden II into Ninja Gaiden III - Behind the Code

18:37