Why Does Black Myth: Wukong's Environment Art Look Like This?

35:07
The Different Types Of Trim Sheets & How They Are Used In Games (Part 1)

16:29
Why Does The Order: 1886's 3D Environment Art Looks Like This?

35:33
I Tried Rendering Millions Of Particles

16:02
What Do 3D Environment Art Tests From AAA Studios Look Like?

32:19
Dissecting a Triple A Game Character (UVs Geometry and Textures)

19:03
A breakthrough in game dev - SpacetimeDB 1.0

18:33
Why Does God of War's 3D Environment Art Looks Like This?

37:33