Turn your high-poly mesh into a GAME-READY asset!
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Material Optimization using Color ID Maps (Blender/Unity/Substance Painter 2)
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Game Assets in Blender: A Complete Workflow (Volume 2)
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Game Asset Workflow - All Parts (now Free!)
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Blender how to Reduce Poly Count and Bake Textures
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3D Modeling Workflow for Games - Explained
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Transfer HIGH POLY details to LOW POLY object in Blender
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How to Optimize Mesh in Blender for GAME ENGINES
12:48