The Legacy of GoldenEye 007 | Design Dive

40:06
40 Minutes of Useless Facts | 007: The World Is Not Enough

27:34
The AI of DOOM (1993) | AI and Games #66

19:49
Behind the AI and Storytelling of Spec Ops: The Line | AI and Games #29

14:20
The ONE Sound Effect That Made Goldeneye 007's Music Iconic

24:25
Why Titanfall 2 Rewrote Respawn's Legacy | Design Dive

16:43
The Secrets of GoldenEye's AI Revealed | AI and Games #44

24:53
The Making of GoldenEye 007 on N64 (part 1)

47:36