The Design Philosophy of Famous Game Designers | Sid Meier, Will Wright, Miyamoto and Kojima
24:36
How Game Designers Create Meaningful Mechanics | Conveying Themes, Emotions and Ideas In Video Games
28:55
The Main Conflicts of Modern Game Design | Ludonarrative Dissonance, Interactivity and Jonathan Blow
27:39
How Game Designers Create Systemic Games | Emergence, Dynamic Narrative and Systems in Game Design
31:46
How Death Stranding Was Made and Why The Team Disliked Hideo Kojima’s Vision
19:38
Why Stealth Sucks
19:40
How Your Personality Affects What You Play
25:12
The Design Philosophy of Hideo Kojima | The History of Metal Gear Solid
22:24