Sand Rendering in Journey

27:57
Math for Game Programmers: Fast and Funky 1D Nonlinear Transformations

1:21:44
The story of Journey - Artworks, prototypes, beta commented by thatgamecompany developers

1:27:23
Ólafur Arnalds live from Hafursey, in Iceland for Cercle

26:27
Stop Getting Lost: Make Cognitive Maps, Not Levels

44:33
Manus is out of control

1:00:49
jazzy but not too jazzy

22:47
Math for Game Programmers: Understanding Homogeneous Coordinates

1:04:25