Making UI for Total War: a UI design pipeline | Creative Assembly and BAFTA Games
45:31
How to prepare yourself for Game Production | Creative Assembly
1:06:57
A Decade of Total War VFX: Our Design Philosophy | Creative Assembly and BAFTA Games
30:36
Immersing a Creative World into a Usable UI
40:14
Mastering Generic Programming | Creative Assembly and BAFTA Games
18:31
The Practical Application of Agile Values in Game Development
40:03
Evolving the UI/UX of A Total War Saga: Troy using player feedback | Creative Assembly and devcom
16:59
How I Would Start Game Development (If I Started Over)
53:45