In Video Games, The Player Never Moves
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15:17
How Binary Works, and the Power of Abstraction
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15:50
The Secret To Good Rhythm Games
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43:23
How Medieval Kings Built Castles From Scratch
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18:21
Math for Game Developers: Why do we use 4x4 Matrices in 3D Graphics?
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19:07
THE MOST REALISTIC LOOKING GAME EVER | The Matrix Awakens
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18:09
Better Mountain Generators That Aren't Perlin Noise or Erosion
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8:52
When Your Game Is Bad But Your Optimisation Is Genius
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11:31