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The Design Secrets Behind Tunic’s Sense of Wonder and Mystery

30:38

How LIMBO Was Made and Why The Team Went Their Separate Ways

26:10

How Two Students Created Risk of Rain and Why They Sold the IP Rights

15:02

Xenopurge - Steam NextFest 2025 Demo @TrapticsGames

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The Design Evolution of Tunic | Developer Breakdown

20:01

The Beauty of Isometric Video Games

37:57

I made the PC I couldn't buy

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How Shovel Knight Was Made and Started as a Joke

23:12

Tunic is Deceptively Brilliant

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