File I/O for Game Developers: Past, Present, and Future with C++ - Guy Davidson - CppCon 2023
1:02:11
Lock-free Atomic Shared Pointers Without a Split Reference Count? It Can Be Done! - Daniel Anderson
58:38
C++ Memory Model: from C++11 to C++23 - Alex Dathskovsky - CppCon 2023
21:19
Atom: The Editor That Accidentally Built Its Own Killer
11:02
Why Github Why?
26:27