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File I/O for Game Developers: Past, Present, and Future with C++ - Guy Davidson - CppCon 2023

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1:02:11

Lock-free Atomic Shared Pointers Without a Split Reference Count? It Can Be Done! - Daniel Anderson

58:38

C++ Memory Model: from C++11 to C++23 - Alex Dathskovsky - CppCon 2023

21:19

Atom: The Editor That Accidentally Built Its Own Killer

11:02

Why Github Why?

26:27

Programming in Assembly without an Operating System

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