Empty Shells: The Game 'Inside', And the Human Body in Contemporary Society
15:12
The Videogame ‘Superliminal’: The Notion of ‘Ma’ (間), Rhizome, and Temporal Aberration
21:41
Soundography: a Spacetime Mapping Experiment
16:56
What Was Gaming Like In The ‘90s?
17:57
The Problem With Procedural Generation
18:57
Realism Will Hold You Back
15:01
I Recreated Arcane With $0
12:12
Spin Gravity Compared
22:04