Building a Brawler in Pico-8 #1: Planning & Sprite Work

33:12
Building a Brawler in Pico-8 #2: Main Character States and Combat Collision

11:53
Must-play Pico-8 Games!

25:26
SIMPLE Space Shooter MVP in Pico-8 - Game Development Mini-Course for Beginners!

27:09
How to find amazing game ideas

17:11
How do we communicate success in our game? | indie devlog

12:24
Why does player choice make games more fun?

19:17
Making a difficult game about fitting in - Acerola Jam 0

1:00:03