Build your own Metal shader pipeline in C on macOS
10:43
How to render an image to the screen in C on macOS - texture mapping in Metal
32:49
o3-mini is the FIRST DANGEROUS Autonomy Model | INSANE Coding and ML Abilities
1:12:34
Advanced C: The UB and optimizations that trick good programmers.
52:53
The Return of Procedural Programming - Richard Feldman
17:40
Exploring the new Blender NPR Branch
1:29:29
Data models - using data to create extensible, maintainable games in Godot
16:27
Attempting to Make the World's Smallest* Electric Motor
1:03:03