Alexandra Cunetchi - From Console to PC, Porting the Nixxes Way
25:47
Sokpop Collective - The Sokpop Fun Hour
40:22
Rami Ismail - (Business) tips for developers
26:00
Leon Brands - Intro to GPU Occlusion
1:03:17
Dennis Micka - Designing Cauldron for "Horizon Forbidden West"
30:37
Robin-Yann Storm - What do we have to unlearn to improve the UX of our tools?
27:13
Matthew Handrahan - Pacific Drive: Lessons from shaping the Kepler Interactive portfolio
1:37:37
DGA Talks: Sustainability and Games, May 29 2024, MY.GAMES office Amsterdam
41:17