Is GMTK's "Mind Over Magnet" Demo Actually Good?
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What it's like to release a game on Steam
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Interview: GMTK's Mark Brown on his foray into game development (Mind Over Magnet)
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Steam Stats Are WAY Stronger Than You Think | Devlog #16
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Vous pensiez jouer, vous sauviez des vies
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Roguelikes Need More Than Just Combat | Solo Devlog
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Games Where Nothing is Wrong
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5 Tips for Making Your Game Feel Good
37:29